Saturday, January 30, 2016

Igor Radic - A Different View on the World of Gamification


With special guest, Igor Radic - CEO and VP of Funifier Gamification Platform.

For someone new to the industry, the concept of Gamification can be hard to grasp let alone implement.

Funifier is taking it back to the basics – Their platform is built on the question: Why can't the implementation of Gamification projects be simple and straight forward?

Saturday, January 23, 2016

Alice Keeler - Gamification of the Classroom


Alice is a passionate educator who believes that professional development is not always formally delivered. She is a technology missionary, on a quest to inspire and help teachers to try something new. More than simply sharing ideas… Alice works with teachers to make vision reality.

On this episode of Gamification Talk Radio, Alice and Monica discuss how to apply gaming principals to education to increase motivation and to meet each kid where they are; to help each kid achieve their maximum potential.

Saturday, January 16, 2016

Gal Rimon - The Evolution of Gamification


With special guest Gal Rimon of www.gameffective.com

Enterprise gamification is evolving, influenced by changes to performance management methodologies, the concept of fitbit and the quantified self, a deeper understanding of employee motivation and the use of game narratives. On this episode of Gamification Talk Radio, Gal and Monica explore how gamification is:

Sunday, January 10, 2016

Philipp Busch: The Hackathon - Gamification for Social Good


I met Philipp at the Gamification World Congress in Barcelona recently and saw his presentation on the topic.

In this episode of Gamification Talk Radio we discussed: The Hackathon "Gamification for Social Good" in Ethiopia - Building a gamified App in 4 days

The direction of our show is a little different than usual because today we’re going to explore and hear first-hand how to organize and carry out a Hackathon.

Saturday, January 9, 2016

Karl Kapp - The Research Behind Games, Gamification and Immersive Learning Techniques



Games, gamification and game-based learning have entered into the vocabulary of trainers, eLearning developers and instructional designers around the globe in the past few years.
But, while the use of games for learning seems like a good match… there are a lot of questions that arise, such as - How should games be integrated into the curriculum? Can attitudes and behaviors change from playing a game? What elements of games can learning designers borrow from game designers?

The answer to these questions can be found in the research on game-based learning.

In this episode of Gamification Talk Radio, Karl and I discuss:
  • How to apply game-based strategies to the presentation of learning content
  • Three principles for adding gamification and game-ideas to learning curriculums
  • Attributes of games that improve learning recall and application
  • How gamification impacts learning design and development


About our Guest: Karl Kapp, Ed.D., is a researcher, analyst, speaker, professor and designer of instructional games and gamification. He is a full-professor of Instructional Technology at Bloomsburg University in Bloomsburg, PA. where he teaches subjects related to games, gamification and learning technologies. Karl is the Director of Bloomsburg’s Institute for Interactive Technologies which works with organizations to create interactive instruction including games and simulations. Karl has authored or co-authored six books including The Gamification of Learning and Instruction and its accompanying how-to-book The Gamification of Learning and Instruction Fieldbook. Connect with Karl: www.karlkapp.com and on Twitter @kkapp


About Your Host:  A gamification speaker and designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the Founder and CEO of the Sententia Gamification Consortium and the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica is hired for her skill as a gamification speaker and is considered the best in gamification design for corporate learning. Connect with Monica on Twitter @monicacornetti, Web: www.monicacornetti.com and www.SententiaGames.com, Email: monica@monicacornetti.com  

Friday, January 8, 2016

How to Use Gamification to Get More Done in 2016 [FREE eBook]


A Simple Game to Overcome Procrastination for Time-Crunched Professionals

Leonardo Da Vinci accomplished amazing things. Of course, back then, there were 24 hours in a day. --Anonymous

How do you make yourself do the things you don’t want to do?
C
an you imagine how much less guilt, stress, and frustration you would feel if you could somehow make yourself do the things you don’t want to do when you’re supposed to do them? 


That’s why I turned procrastination into a game – and it actually becomes not only challenging, but FUN to accomplish those things that would otherwise be put off.

Now I look forward to focusing on my priorities and growing my business every day of the week. It goes like this…



Click to download your FREE eBook and join hundreds of professionals just like you who are getting stuff done!