Games, gamification and game-based learning have entered into the
vocabulary of trainers, eLearning developers and instructional designers around
the globe in the past few years.
But, while the use of games for learning seems
like a good match… there are a lot of questions that arise, such as - How should games be integrated into the curriculum? Can attitudes and behaviors change from playing a game? What elements of games can learning designers borrow from game designers?
The answer to these questions can be found in the research on
game-based learning.
About our Guest: Karl Kapp, Ed.D., is a researcher, analyst, speaker, professor and designer of instructional games and gamification. He is a full-professor of Instructional Technology at Bloomsburg University in Bloomsburg, PA. where he teaches subjects related to games, gamification and learning technologies. Karl is the Director of Bloomsburg’s Institute for Interactive Technologies which works with organizations to create interactive instruction including games and simulations. Karl has authored or co-authored six books including The Gamification of Learning and Instruction
and its accompanying how-to-book The Gamification of Learning and Instruction Fieldbook. Connect with Karl: www.karlkapp.com and on Twitter @kkapp