Monday, June 29, 2015

Where is Your North?




You know the saying … “If you don't know where you are going, any road will get you there.”

How much time do you spend thinking about where you are and where you want to be? Are you even on the right road?

If you’re like most people, the business of everyday life keeps you from focusing on what it is you want in the different areas of both your personal and professional life.

In relationships, business, career, finances … unless you know what you really want … how will you know what steps you need to take to move you there?

Thursday, June 18, 2015

The DOs and DON’Ts of Gamification Design Thinking, Part 2

The World Explorer is for you if you are interested in designing a gamification strategy for either employee or customer engagement… BUT you’re not sure where to begin.

In Part 1 of this journey, Louis and Lindsey took us on an adventure to:
Level 1: Urban Commander – Why are we playing?,
Level 2: Bonjour Mon Cher –Who are your players?  and
Level 3: Jungle Standoff – How are you keeping score?

 
Now it’s time for

Level 4: Saharan Crossing – How is the game played? Determine the desired actions you want your players to do. What do you want to improve? Can you identify the particular behaviors that have the potential to drive the greatest benefit to your program? Determine exactly what players need to do to get a measurable metric. (Participate in a survey, take a quiz, research additional information, answer a question, share a fact or picture, write a testimonial, fill in email address, etc.)

Monday, June 15, 2015

The DOs and DON’Ts of Gamification Design Thinking, Part 1




A World Explorer Gamification Design Strategy Session is for you if you are interested in designing a gamification strategy for either employee or customer engagement… BUT you’re not sure where to begin.

Just as if you were heading out the door into a great adventure, you have to make a plan to account for every possible detail. The World Explorer hands-on gamification design template explores the beauty, awe, marvels, and dangers of the seven levels of successful gamification.

Friday, June 12, 2015

Gamification... a Must Have Tool in Your Learning and Development Toolbox


The experts agree that opportunities in L&D to apply gamification are only growing, and more opportunities translate into higher pay. Trends project a continued employee engagement crisis, the arrival of Generation Z, the swell of Millennials, the departure of Boomers, and a greater emphasis placed on data and analytics.

Simply defined, gamification uses game mechanics and rewards for non-game applications in order to increase engagement and loyalty, solve problems, change behaviors, and achieve business objectives. Gamification is an important and powerful strategy for influencing and motivating people.

The exciting news is although Gamification is a NEW addition to an instructional designer’s toolkit, it won’t be a steep learning curve for most learning and development professionals, because you have been using many of the techniques for years.

Sunday, June 7, 2015

We asked CEOs, L&D, and HR Directors, “Should I get a gamification certificate?”

 



Why earn a Gamification Certificate?
Is there value in earning a Gamification Certificate? Is it worth the effort? We’ve asked some CEOs, L&D, and HR professionals to share their impressions of the value of a gamification certificate. Maybe what they had to say will give you the answers you need.