PLEASE JOIN THE CONVERSATION AT https://www.sententiagamification.com/blog - A collection of writings and musings from the Sententia Gamification Team, a global collective of gamification professionals. We are the ONLY organization to offer three levels of Gamification Certification for Human Resource and Talent Development professionals that can be recognized by HRCI, SHRM, and ATD for recertification credits.
Saturday, February 25, 2017
How to Design Game Boards in PowerPoint
Do you have BIG ideas for your eLearning, Gamification, or Instructor Led Training programs, but your time and resources are limited? Are there ways to find a cheaper way of doing things? A way to make the best use of the resources that you do have?
Monday, February 20, 2017
Gamification Simplified
Gamification is the use of game
elements and game-design techniques in non-game contexts. Let me break that
down.
Friday, February 10, 2017
Are You Ready to Take the Learner Persona Challenge?
Learner Personas are a fictional representation of your targeted learners. They are based on real data about learner demographics and behavior, along with educated speculation about their personal histories, motivations, and concerns.
How are Learner Personas Created?
Learner personas are created through research, surveys, and interviews of your target audience. That includes a mix of new and seasoned employees – both “good” and “bad” -- who might align with your target audience. You’ll collect data that is both qualitative and quantitative to paint a picture of who your typical learner is, what they value, and how your program fits into their daily lives.
Thursday, January 12, 2017
Gamification Design for Training and Talent Development
How will you use gamification in your employee engagement and talent development programs in 2017?
Wednesday, December 21, 2016
Why Apply Gamification?
Let’s face it, gamifying a training takes a lot of extra work. It’s easy to deliver information in a lecture. Shouldn’t it be the participant’s responsibility to take our information, remember it, and apply it? After all, they are adults. Why is it our responsibility to make it fun and engaging for them?
Some Talent Development folks are satisfied throwing some points, badges, and leaderboards (PBLs) at a training and being done with it. They don’t have the time and resources to consider other mechanics, develop player personas, create narratives, and determine KPIs.
They ask why they should do all this extra work. Participants should be motivated enough by PBLs.
Tuesday, December 13, 2016
Gamification Challenge: Dollarize It! - ROI vs. ROE
It’s probably no surprise to you, but investing in employees pays off.
Learning opportunities result in higher levels of employee promotion, retention, satisfaction, skills and knowledge, and this translates to better organizational performance. In fact, research shows the more a company invests toward developing employees, the higher its stock value goes the following year.
Yet demonstrating a real, bottom-line, Return on Investment (ROI) remains a continued challenge for those of us in Learning and Development fields.
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