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It’s probably no surprise
to you, but investing in employees pays off.
Research shows the more a company invests toward
developing employees, the higher its stock value goes the following year (Bassi).
Learning opportunities result in higher levels of employee promotion,
retention, satisfaction, skills and knowledge, and this translates to better
organizational performance.
Yet how often as a learning professional, are you
excluded from a seat at the table with senior leaders to identify, beyond smiley sheets, ROI or ROE that are
linked to the organization’s key strategic and business objectives?
Demonstrating a real, bottom-line, return on investment
remains a continual challenge for those of us in Learning and Development.
Here's 3 fundamental questions to help you get that seat
at the table:
1. What are the critical
behaviors that lead to desired results?
In other words, what behaviors or actions must the
employee demonstrate for the organization to achieve its goals and complete its
mission?
At this stage, get an agreement on what criteria will be
used to evaluate your training program or talent development initiative. Conversations
with senior include questions such as, “What does success look like for this
learning initiative?” and “What connections will be made to measure
ROI?”
You can then determine how these behaviors impact the
mission and goals of the organization. In other words, how will people who engage in these behaviors benefit the organization
as a whole?
For example, if you are designing an executive leadership
development program, what will you measure as your proof of concept? Turn-over? Retention rates? Employee engagement survey scores?
2. What baseline numbers or trends are we currently using to measure those
data points?
Typically, at this point, when consulting with
organizations on an L&D strategy, I am met with blank stares. But as with
any adoption life-cycle, it’s better to arrive late to this measurement party…
then not at all.
If part of the evaluation of your program will be before
and after measurements, baseline numbers can be documented at this time so that
you can begin the trending process. For example, if you have a goal to improve
knowledge sharing in your sales teams, a baseline assessment among participants
from each department can occur before the program and again at appropriate
intervals afterward (three months, six months, and one year) to determine the
level of improvement.
3. What are the desired end
results of this learning initiative?
While this should be standard practice, many learning
professionals begin the design and development phases without a clear vision of
what is expected or what qualifies as a successful result for the program.
The challenge is how to capture the less tangible
benefits of learning. Because leadership programs often focus on the
development of skills such as emotional intelligence, accountability,
innovation, communication, conflict management, creative thinking, and leading
change, the intangible benefits are more difficult to measure using conventional
metrics, such as revenue generation or cost-savings
Ultimately, if learning is occurring, behaviors should be
changing. If not – there will not be a return on investment.
By attaching desired behaviors to organizational missions
and goals, you will be able to demonstrate the value of a specific program. As behaviors change, you will also have mechanisms in place that will
demonstrate the return of investment for that program.
These three fundamental questions should happen at the
beginning of any proposed learning initiative (e.g. Sententia Level
1 Gamification Strategy Design begins this process within
the first six stepping stones of our Learning Map), well before the learning
design and delivery occurs. In fact, it should begin at the needs assessment
stage, as the organization explores existing and anticipated skills gaps and
identifies ways to close those gaps.
In the end, fundamentals are the building blocks of fun. And
helping your organization to achieve their strategic objectives... well, what
could be more fun than that?!
For more information on incorporating proven gamification design strategies into your learning programs or earning a gamification certification, please visit: www.SententiaGames.com
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