Saturday, December 5, 2015

Using Gamification to Transform Your Team

What do you do if your favorite things in the world are playing board games, solving puzzles, working with teams, and traveling around the world? That’s the question Dr. Clue founder and San Francisco Bay Area native, Dave Blum, asked himself back in 1995. Coming from a varied career in ESL, tourism and non profits, Dave got to thinking: “Surely there’s something I can create that incorporates all my interests and hobbies?”

And so Dr. Clue Treasure Hunts was born. (

According to a recent Gallup poll, active employee disengagement is costing U.S. businesses an estimated $500 billion annually.

Luckily it does NOT have to be that way.  

Through gamification and a laser focus on team "community", organizations are turning the tide of disengagement, and creating energized work environments in which teammates simply cannot wait to the get to the office.

In this episode of Gamification Talk Radio we explore:
  • The three biggest reasons employees "check out"
  • How games and simulations can bring clarity around your team's current disengagement rate
  • The 7 ways to create an unstoppable team with a strong sense of community, one in which people will sacrifice long hours (and pay) simply for the sake of the team

About Dave Blum: Over the past 20 years, Dave and his team have created thousands of gamified, team-development events, from treasure hunts to virtual icebreakers to Corporate Social Responsibility events. His signature "Clue Trek" program is currently performed in over 145 hunts worldwide, on three continents, including Chicago, New York, Las Vegas, Orlando, London, Paris, Geneva, Madrid and even Dubai. Some of his clients include Oracle, Cisco, T-Mobile, Bank of America, eBay, Facebook, Apple, Netflix, Johnson and Johnson, and many others. Twitter: @drclue 

About Your Host: Monica Cornetti
Founder and CEO, Sententia

A gamification speaker and designer, Monica Cornetti is rated as a #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You, writes The Gamification Report blog, and hosts the weekly Gamification Talk Radio program. 

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